Alpha Protocol Latest Updates

Alpha Protocol, the Underrated Spy RPG of 2010, Returns After a 5-Year absence

Alpha Protocol, the Underrated Spy RPG of 2010, Returns After a 5-Year absence

Alpha Protocol is set to return to PC digital platforms after a 5-Year absence, but is it also coming back on consoles?

Sega Removes Obsidian's Spy RPG Alpha Protocol From Sale

Sega Removes Obsidian's Spy RPG Alpha Protocol From Sale

If you planned on purchasing Obsidian's 2010 spy RPG, Alpha Protocol, you'll find yourself unable to as publisher Sega has removed it from sale.

Obsidian can't make Alpha Protocol 2 because of Disney and Snow White & The Seven Dwarfs

Obsidian can't make Alpha Protocol 2 because of Disney and Snow White & The Seven Dwarfs

According to Obsidian CEO Feargus Urquhart, the studio can't make a sequel to cult favourite spy RPG Alpha Protocol because they were forced to sell the IP because of Disney.

Obsidian CEO talks publisher pressures and staying independent for 13 years

Obsidian CEO talks publisher pressures and staying independent for 13 years

Obsidian Entertainment is one of the biggest, longest-lasting independent studios in the games industry. The produced big sequels in the forms of Knights of the Old Republic II, Neverwinter Nights 2, and Fallout: New Vegas, along with original tiles like Alpha Protocol and licensed RPGs like South Park: The Stick of Truth. The crowdfunded success of Pillars of Eternity have presented a new future for the company, and in a recent interview CEO Feargus Urquhart reflected on the company’s 13-year history.

Obsidian "continue to call up" publishers for RPGs, "any opportunity" for Star Wars

Obsidian "continue to call up" publishers for RPGs, "any opportunity" for Star Wars

A Skyrim-sized RPG from Obsidian Entertainment? Co-founder Feargus Urquhart would love that kind of project, and it's why publishers continue 'making sense' for those types of games as they cost tens of millions. Barring Star Citizen, crowd-funding just can't funnel that kind of money into huge RPGs. Urquhart admits the studio keep badgering publishers for work on big names.

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