Left 4 Dead 2 Latest News

Valve removes censorship from Australia's Left 4 Dead 2

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With the re-classification of Left 4 Dead 2 in Australia, Valve is clear to brutally murder censorship, spraying guts and red tape all over the walls.

A totally free patch is available to let Aussie gamers feel like big girls and boys, thanks to political pressure having secured an R18+ rating. Who knew gamers were older than 15?

Counter-Strike creator 'has seen Half-Life 3 artwork', also 'new Left 4 Dead'

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Le Minh, former Valve developer and creator of Counter-Strike, has said he's seen concept artwork for the long-sought-after Half-Life 3, admitting it's "kind of public knowledge" Valve is working on it in secret.

He "did see something" belonging to the Half-Life universe, and will "go out on a limb" to say it's Half-Life 3. Minh also saw the "new Left 4 Dead" which "looks great" .

Turtle Rock discusses Evolve's co-op, lessons learned from Left 4 Dead

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Developer Turtle Rock set the zombie genre ablaze when they introduced Left 4 Dead, a game that is unforgiving at its co-operative core. With their new sci-fi co-op Evolve they want to take it a step further.

Going off on your own in L4D meant certain doom, but there wasn't any real 'role' for the characters, explains Turtle. With Evolve they've made sure they're unique and not totally helpless.

Left 4 Dead's Turtle Rock reveal Evolve, a four-player co-op alien shooter

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Turtle Rock's multiplayer co-op shooter Evolve has been revealed in the latest issue of Game Informer. It follows a similar theme as Left 4 Dead where four players band together against a common foe.

Except this time there are no infected but a rather imposing alien that evolves overtime becoming stronger and stronger. This alien is in fact a fifth player, so it's four vs. one.

Valve has "crowd-sourced supervision" of decisions, fans 'passionately rabid'

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Why no Half-Life XVIII by now? Gabe Newell has commented a little on why they don't just churn out Half-Life sequels, much to the dismay of many, as they decided to tackle multiplayer games instead.

This was when there had "never been a commercial successful multiplayer game" before, yet they went for it. They also had plenty of insiders doubtful of Steam, future overlord of PC gaming.