Dark Motif has told Strategy Informer that it has decided to postponed Adam Syndrome to Q3 2009, as the team has plans to turn development from a modest budget title, to a full scale project. This means the game design will be enhanced, special effects added and more advanced features will be implemented.
In a desperate attempt to discover what happened to his beloved wife, Professor Adam Reed becomes entangled in a web of conspiracy that threatens to tear apart the tapestry of his own life. Through a shocking series of revelations, Adam learns that he has unwittingly been playing a major role in a dark and mysterious conspiracy. By following a 400 year old trail left behind by John Dee, the 16th-century occultist and famous advisor to Queen Elizabeth I, he unearths secrets of the biblical giants known as the Nephilim and the ancient myth of the Great Flood, and finds himself facing powerful adversaries - the members of a strange and elusive society - as he uncovers a malevolent plot. With time running out, Adam must stop these men from wreaking monumental catastrophe by unveiling a secret buried thousands of years ago by blood and by time itself - a shocking truth that will shake the very foundations of humanity.
You can read the new Developer's Diary at thefor more information.
Adam Syndrome delayed, coming Q3 2009
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