Dehydration, weighty ammo, no insta-heal - that’s ‘hardcore’. Elsewhere we have reputation alongside karma, and we’re no Vault Dweller!
We get our Pip-Boy from some ex-Vault Dweller as we ourselves are not from one, but a courier that was left for dead in some shallow grave. We get dug up by a robot and then nursed back to health by a doctor, where we undergo vigour tests.
VATS returns but has been upgraded with some melee action this time around, like swinging a stick into an opponent’s nether regions. Reputation will play a major role with factions alongside the usual karma scale.
Skills will also play larger roles in conversations, with the option to ‘try your luck’ and pull off some dialogue despite being woefully below the recommended level. Vegas itself has apparently escaped Nuclear war and so some of the infrastructure is just fine.
There’s loads more over at Duck and Cover’s forums. Has Fallout: New Vegas from Obsidian got your interest? It releases on Xbox 360, PS3 and PC this autumn.