Epic president Mike Capps said at his GDC Europe keynote, ”The reviews were great, it was a record seller for a single-player game on the platform, but at the same time we’ve got this mobile gaming push that’s coming in strong”, referring to Shadow Complex developer Chair Entertainment’s iOS project Infinity Blade.
”And the big thing for me was that we were looking what the iPhone could do, and the games that were on iPhone, and we thought there was a huge gap, so we put our engine team on the problem, and that’s where we came up with Infinity Blade,” Capps added. ”We were thinking about the sequel (to Shadow Complex), we were ready and ‘Maybe we should start working on this,’ and instead stopped everything and went and made Infinity Blade.”
As for a possible Shadow Complex 2? ”Never say never,” Capps teased.