There’s an ”on-going need” for studios to learn more about 3D development. Sony unveiled a head mounted display at CES - ”fantastic way to experience 3D”.
”I think the main lesson I’ve learnt is there’s an on-going need for developers to still be properly educated about developing games in 3D,” said Mick Hocking, on what lesson he’s learnt from this past year of 3D on the PlayStation 3.
”We’ve invested a lot in 3D technology and also getting everyone up to speed about how it works, and how to get the most out of it. We still spend a lot of time getting the message out there to new teams to create high-quality 3D.”
Sony first-party studios have been including 3D in their games since the corporate giant made the push for it. Not many 3rd party outfits are fairing so well though and need a better understanding of how to make the best use of the technology.
”So what I’ve learnt the most is how important that message is, about getting the word out there. If teams get educated about how to produce great quality 3D then we will see more great 3D games,” he continued.
At CES Sony unveiled a head mounted display designed to encompass everything needed for a ‘true’ 3D experience. ”At the moment it’s just a head-mounted display; the head isn’t being tracked – but that’s something we’re doing R&D on. I have to say, what we’ve done in the R&D projects has just been fantastic,” explained Hocking.
”We’re working with a couple of games at Sony that are experimenting with virtual reality type experiences.” Is virtual reality to make a comeback?
”Yeah it could be, it certainly seems possible, and these head-mounted displays incorporate 3D tech. It’s very, very cool. And obviously it’s a fantastic way to experience 3D because both images are being directly fed into each eye.”
Are you sold on 3D videogames and movies yet? Research shows that most are still sceptical about the technology and that it’s just the latest ‘fad’ for cinema and studios. Sony holds a Develop 3D keynote this Thursday morning in Brighton.