They believe it’s a ”complete experience,” and the only way forward left is to empower the community. To that end there’s some work ”toward an SDK” with details due soon.
Map-making tools will ideally launch ”in the next six months,” but it’s still a ”pretty fresh concept, so it doesn’t have a committed date yet.” It’s the next thing for Tribes Ascend.
”The one thing we’re going to be working on next is a path for users to basically add their own maps,” Hi-Rez’s Todd Harris told RPS. ”We just feel like it’s at a good point to have users maintain it. We feel that it’s a complete experience, and we want to give users the tools to add their own maps – versus, say, us adding more guns that wouldn’t benefit.”
”There’s actually some community work toward an SDK that’s been started, and I expect more details from us in the next month. It’s not anything that has a date yet or a full feature set, but that’s the only real feature that we have in the works – aside from some small bug fixes.”
Hi-Rez would really like the map tools within the next half-year. ”There’s a lot of ways we could go with it, as you can imagine. We just want to let people know that it’s the next thing for Tribes Ascend,” said Harris.
Smite is Hi-Rez Studios’ next game in the pipeline, a free-to-play battle arena game based on mythological deities that we choose to play as like Zeus or Thor… no Jesus? That makes me a Sad Panda.
“SMITE is growing incredibly fast and, as a studio, we’ve learned the value of focus,” he added. “So other than Tribes mod/map support, our focus is all-in on SMITE for next six months.” Smite is playable now.