It’s on its way to a planet dubbed ‘Evacuation Point’. A cataclysmic conflict caused an exodus, with the space station known by the remaining inhabitants as the Dump.
InSomnia has been 18 months in development so far and is an ”alternative to big-budget, creatively superficial MMOs” as MONO want a ”complex, multi-layered” RPG.
They achieve that by using ”genuine real-time” gameplay and a ”flexible character advancement system,” some original game mechanics and a very well thought out universe. ”Set in a diesel-punk styled universe with dystopian, retro-futuristic styling, InSomnia takes place on a gargantuan, half-deserted space station 400 years in to its journey slowly making its way to an elusive planet known only as the Evacuation Point.”
“Inhabited by the descendants of the Normans, a race of people who escaped their home planet several centuries earlier after it became inhospitable due to a cataclysmic conflict, most of the station has long been abandoned and is now known by the remaining inhabitants as the Dump. This is where the game world of InSomnia takes place, an enigmatic universe in which the visible realm is a veil behind which are hidden many layers of reality.”
More about InSomnia is set to be revealed in the coming weeks from Studio MONO.