Star Citizen keeps getting bigger and bigger, and madder and madder, so it’s not surprising to hear that the game’s client file will be blinking massive – potentially up to 100GB in size.
Game director Jeremy Masker warned gamers with tiny hard drives that despite intense compression, developer RSI is unlikely to cram the game files down to 30 or 40GB.
”The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40GB. The size and number of assets that are left to deliver means that our client size is much more likely to be 100GB,” Masker wrote on the game’s forums.
Crikey. Games keep creeping up in size, but that’s about the biggest client file I’ve ever seen. That 100GB size isn’t officially confirmed of course, but it sounds fairly likely. Patches, too, will be hefty.
“Again, each patch has 100s of assets,” explains Masker, “each of these assets are at times 200mb, this leads to 2-6gb patches, and if we end up doing a file type re-factor and have to re-download 30-40% of the assets on the hard-drive, then the patch will be 14-20gb.”
Basically, if you’re already a bit short on hard drive space, it might be best to upgrade if you’re planning on picking up Star Citizen when it launches in full next year. Guys, couldn’t we just not bother with the FPS bits?