Ghost Games has pushed back the PC release date for upcoming series reboot Need for Speed, in order to provide the enhanced graphics and unlocked frame rate that fans have been asking for.
Rather than releasing alongside its console counterpart this November, the PC version will now launch in Spring 2016. That’s quite a delay, and suggests that the team is doing some extensive technical work to get the port up to scratch.
”At Ghost, we’re united by one common passion… to deliver the best Need for Speed experience possible,” reads a statement from the team. ”And at every step of the development process we’re guided by our community. Whether that’s reading your comments on Facebook or Twitter, watching your videos on YouTube, or joining in with the discussion on Reddit, the conversation we’ve been having as fans of Need for Speed is enormously important and we’re working to reflect it in the game we’re building.
”Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016. Our PlayStation 4 and Xbox One release dates will remain the same, starting November 3, 2015 in North America and November 5 worldwide.”
Ghost Games says that extra time will be used to provide cutting edge visuals for high-end PCs, and the eventual PC edition will include all the content updates that the console versions receive during the same period.
Need for Speed will have a heavy focus on street racing and building your ‘Rep’. That’s a cool, hip way of saying reputation. You’ll earn points not just for finishing first, but for style, your car build, and how much you annoy the local police.