After being successfully funded via Kickstarter back in 2012, classically inspired RPG Pillars of Eternity has just gone gold.
The announcement came from the website of developer Obsidian Entertainment earlier today.
The game is set to release next week on Windows PC, Mac and Linux on March 26th.
A tremendous success on Kickstarter, PIllars of Eternity needed $1.1 million to be made but managed to shatter that target with a frankly monstrous $3,986,929 recorded as the final tally.
An RPG very much in the mould of the old Infinity Engine games that defined Bioware’s output in the late 90’s, such as Baldur’s Gate and Icewind Dale, Pillars of Eternity looks to bring back the massive quests, sophisticated combat, massive dialogue trees and the hundreds of hours of play that was typically associated with those landmark titles.
“Seeing Pillars of Eternity through has been an incredible journey for all of us at a deeply personal level,” said Feargus Urquhart, CEO of Obsidian Entertainment. “When we took our idea to Kickstarter, our fans got behind us more than we ever thought. It’s been a blast to match their enthusiasm, see them cheer us on, and have them help to keep us on course every step of the way. It’s crazy to think that more than two years have come and gone, but time flies that way when you are creating something as important as Pillars of Eternity has become to us.”
For further detail on the game, you might want to check out the interview our very own Nick Horth conducted with game director Josh Sawyer, since it would appear that come next week, it’s looking like we’re going to have something very special on our hands indeed.