This Imperator: Rome mod is a partial conversion that tweaks the gameplay, adds some buildings, cultures, and interactive buttons to the game. Feature List:
* A progressive stability system whereby long-term control of province unrest is required rather than click-button rewards
* Assimilate and conversion buttons removed from pops; these processes are driven over time and can be influenced by governor policies and the building of temples
* Cultures added to each culture group to represent foreigners acclimated to but never completely of your culture (E.G. 'Hellenized')
* Pop interaction buttons to kill non-culture pops (for when you really want to wipe that city off the map) and to sell slaves pops in order to avoid food shortage problems
* Removal of religious power and replacement with omens which can be assigned to different blessings for benefits to your nation
* New province buildings added: Magistracy (court), Temple, Amphitheatre, and Library
* Added two new unit types (javelins and slingers) for more variety in ranged units
Credits: RivtalDM