The Official World of Warcraft website has a very interesting piece about modern day Blacksmithing, where a small dedicated group of “real life” armor blacksmiths inspired by the World of Warcraft universe were eager to show the community just how skillful they are by creating some great Warcraft armor.
There’s an interview with a member of the German Workshop Group BattleHeat (the people that created this armor), they talk about the creation of the paladin armor set, the challenges they face and their ideas for the future.
In the post you show us the tier 2 set for the Paladin. How long did you work on it until it finally matched your vision completely, and what was the most difficult part of creating it?
In total we spent several hundred hours on the tier 2 set for the Paladin. The mighty shoulders with the big books and the daggers, which we created out of brass, were especially hard to do. Additionally the shoulders have a substructure to make them lead out as far as they do for a Human Paladin in the game. It was very important for me, that at the end the proportions would be really exact. Also the belt had a few pitfalls, one might not see right away. More precisely, you don’t see - like in the game - anything where you could open the belt.
You can read the rest of this interview here. Be sure to check out the amazing photos of the armor that BattleHeat created.