Scenes focus on action or exploration, showing either will make some believe that’s what it’s all about. Must find ”best scene for it.”
”We are currently working on a demo, which is a real challenge,” Quantic boss Cage told G4TV.
”Finding one scene that can convey what we are trying to achieve with Heavy Rain is something really difficult. If we show an action scene, some players will think that this is what Heavy Rain is all about, and it is the same thing if we show an exploration scene.”
”The problem is that each scene of the game offers contextual game play, which is something very difficult to explain and convey in a single demo. Demos are often a double-edge thing: if you don’t release one, players may think that you have something to hide.”
The developer plans to move ahead with a playable demo despite these concerns, saying how important it is to get gamers aware of the studio’s work.
”We also know many good games that ended up not being massive hits because the demo could not convey the quality of the game behind it,” he said. ”Because Heavy Rain is a new concept and since many gamers will want to check what it is before buying it, we will be releasing a demo. We just need to find the best scene for it.”
What type of scene have you witnessed from Heavy Rain that you’d love in the demo?