In a rather drastic move away from the more traditional trench lines of Battlefield, DICE have welded in regenerating health and limitless ammo supplies.
It will also feature just three classes and all will be the bane of heavy armour. Thanks to the Frostbite engine, entire environments are destructible too like in Bad Company.
Aside from the obligatory visual upgrade, the physics have also been given tune up thanks to the wide destruction now available reports Kotaku.
The size of the game is around 350 MB and will be priced between $15 and $20 when it releases this summer. According to reports, BF1943 will only ship with three maps with the possibility of more following after launch.
Battlefield 1943: Pacific is emphasised as a pickup-and-play title by EA, which is why things have been watered down or ‘casualised’, of which I’m sure that word will soon exist in the corporate EA dictionary.