The Montreal team have put in a lot of ”new, deep and vast” features. That includes multiplayer, a series first, which is now a part of its future.
”It’s not a mission pack,” said associate producer Boivin of Ubi Montreal, reports Eurogamer. ”It’s not a 2.5. It’s set in Rome, which is three times the size of Florence, which technologically is a challenge to do, just memory wise.”
”You have this enormous playground to play with. And you have these new features, these new elements that bring a new twist and a new angle to Ezio’s story.”
”It’s about Ezio teaching others how to become assassins. There are a lot of core features we worked on. We brought a lot of new, deep and vast features – the old Rome upgrade system, the economic system - the Brotherhood is a game in of itself.”
Ezio will be able to upgrade and improvement Rome itself in Brotherhood, which is the team exploring greater ambitions for AC2’s feature of upgrading the villa and it’s small town. Changes you make to Rome will help out the people, who in turn help you.
”Plus we’re bringing everything people loved about Assassin’s Creed II. We took each feature and said, ‘How can we make that feature better, or give it a bit of spice, a bit of Tabasco, or a bit of baby oil so it flows a bit better?’” continued Boivin.
”We will be extremely successful in convincing fans once they have the controller in their hands. Then the question is going to be, ‘How did they do it in a year?’ That’s going to be the question that’s fun to answer later on.”
Multiplayer is one of the biggest new features arriving with Assassin’s Creed: Brotherhood and the Ubi Montreal studio are proud with how they’ve handled integrating it. So much so that it seems to have secured its future place in the franchise.
”It is speculation, but I think we’ve done a really good job doing the multiplayer, and there’s a lot of room for expansion in that universe, so I see a multiplayer component being there for a long time,” said Boivin.
”I think there’s this dichotomy in the gaming world, that the people who are sold to multiplayer don’t care about single-player, and the people who are sold to single-player don’t necessarily care about multiplayer.”
”The wink we give to that in our universe is that the single-player is Assassins, and the multiplayer is The Templars,” explained the associate producer.
“I think in the end we’re giving a lot to the single-player, because we’re giving a full single-player campaign – so they won’t feel cheated with Brotherhood, because they had what they wanted.” Assassin’s Creed: Brotherhood releases on Xbox 360, PS3 and PC November 19th. Check out the multiplayer walkthrough trailer below.