Epic Games’ Mark Rein revealed at the DICE Summit in Las Vegas that their Unreal Engine 4 tech is waiting for ”massively multi-core processors.”
The Xbox 360 and PS3 multi-core count doesn’t cut it, so next-gen is the target date it seems, although they might not qualify either.
The moral of the story here? That Unreal Engine 3 has plenty of life left in it before we all need to start obsessing over UE4. ”Unreal Engine 4 is designed for the day we get massively multi-core processors,” Rein said, reports Kotaku.
Let’s hope they eradicate texture popping, though admittedly that’s as much as the game developers fault as it is the technologies. Hopefully they’ll showcase Gears of War 3 soon enough, proving that UE3 has plenty of adrenaline left in the veins.