Chopping fruits as they fly down the screen is natural to Kinect. Their goal was to get Fruit Ninja as ”responsive and satisfying” as possible. It’s 800 MSP.
”We want to make sure that Fruit Ninja games are simple, fun to play and have intuitive control,” said Halfbrick’s chief marketing officer, Phil Larsen.
”Not every platform will be conducive to this, but both Halfbrick and Microsoft were definitely thinking along the same lines and the project was born within minutes during a meeting!” Fruit Ninja is the very first downloadable title for Kinect.
”We have a good relationship with Microsoft as we have experience with XBLA after releasing Raskulls last year,” continued Larsen.
”It was a smooth process to get approval for Fruit Ninja Kinect as the idea worked so well, and our goals were to get Kinect as responsive and satisfying as we possibly could.”
”We received great feedback and support from Microsoft, as they gave us a spot in Summer of Arcade.” The Summer of Arcade promotion for Xbox Live Arcade is a highly sought after marketing promotion for developers as any title gets huge exposure.
”We embrace the casual market, and absolutely love that Fruit Ninja Kinect is a simple, casual game on a console platform. XBLA is a perfect fit and Fruit Ninja Kinect should definitely find a place in many homes and parties around the world.”
Fruit Ninja Kinect released on Xbox 360 for 800 Microsoft Points.