The game is a monochromatic platformer in which light is a premium, and only emanates from the player and the sparse physical lights scattered around a level. According to Eyebrow Interactive lead designer Tyler Glaiel, “You see, in Closure’s dark and foreboding universe, the only things that exist are what you can see. An object properly lit up is physically there, yet an object shrouded in darkness ceases to be. Your character can take advantage of this by manipulating lights to effectively change the shape of the world you’re in. Wanna jump through a wall? Well you can, as long as it’s in darkness.”
Check out the game’s trailer in the video below.