Both characters are crafted from the ground up, the developer told CVG in an interview: “They won’t be copy and pasted from characters already in the game - they’re going to have their own unique fighting styles, moves, fatalities and x-rays - all the good stuff.”
This statement has a certain amount of irony when addressed towards Scarlet, who first appeared in Mortal Kombat as a palette-swap glitch.
Netherrealms producer Hans Lo related, ”Anyone who knows the history of Mortal Kombat will tell you that back in the days of the arcade - when they did just palette swap characters to come up with multiple fighters in the game - there was a glitch in one of the old arcade machines that caused the Jade/Katana/Milena female ninja to glitch and turn red.
“People always thought it was a hidden unlockable character and it wasn’t, it was purely a programming glitch. They’ve always speculated and in fact it was the fans who named her Scarlet to begin with. She’s no longer a glitch - she’s an actual character, and she’ll be coming pretty soon post-launch.”
Kenshi was a katana wielding combatant who first appeared in Mortal Kombat: Deadly Alliance. Lo also revealed that Mortal Kombat 2 sub-boss Kintaro is also being developed as DLC for the future.
Mortal Kombat will be released in North America on April 19, and Europe on April 21.