The first thing that the developer discussed were the inspirations for Cyberpunk. According to Marcin Momot, ”Aside from the obvious ones like the works of William Gibson or the Blade Runner movie, we also take from the first Ghost in the Shell, both anime and manga. We’re also looking up to ShellShock because of its interesting approach to gameplay. The first part of Deus Ex is also a very important source of inspiration to us.”
Momot added, ”In Cyberpunk, each character role will offer a set of special skills that will impact your stats in many different ways. That’s where the challenge kicks in, we want to create a game where character customization will be strongly tied with the plot.”
The community manager then reassured that the story would be as strong as The Witcher’s, and would ”take place all over the world.”
As for customization: ”We definitely want to give players way more freedom with customization of the main protagonist than they had with Geralt in The Witcher series. We are planning on letting them change their statistics, equipment, implants and much more.”
Cyberpunk is based on the pen-and-paper RPG created by Mike Pondsmith.