Gameforge has cancelled Star Trek: Infinite Space after the developer failed to find publisher support for the free-to-play title.
A lack of marketing partners also added to the decision.”Since autumn 2011 we made many efforts to find a publishing and marketing partner for Star Trek: Infinite Space,” the company said.
”Unfortunately, our efforts were not successful. So we have decided with a heavy heart to finally abandon the project Star Trek: Infinite Space. The discontinuation is very regrettable. Unfortunately it happens from time to time that a good concept for a game cannot be implemented as originally planned.”
The first hint of trouble was evidenced last November 2011, after Infinite Space missed its Fall 2011 release date, and Gameforge axed 100 employees. Publisher Bigpoint seemed to be interested in acquiring the game, but it obviously fell through.
Strategy Informer penned a preview at E3 2011; check it out here.