Yoshida promised in an interview, “As we have stated in our roadmap, which is available on our official site – that schedule we have there, we’re currently meeting that schedule. So, we’re not behind schedule. And we hope to have the game out pretty much at the same time that people expect.”
The release of the PlayStation 3 is timed to coincide with the revamp of the PC version, which promises to fix the laundry list of issues with the MMO.
“The teams that are working on developing have both the PC version up and the PS3 version up, making sure that development is going at the same time,” Yoshida noted, “Of course, because the PS3 has memory limitations – they’re limitations that are not on the PC – there has to be some optimising that has to be done. We’re working on that currently, right now.”
Why has Square-Enix insisted on developing the MMO for the PS3? Because they promised they would. “We made a promise to our players that we are going to release this on PlayStation 3. So we must first fulfil that promise. That is our first goal. We must work as hard as we can to fulfil the promise that we made to the players,” he vowed.
“Once we’ve made that promise, then we can move on to the next promise. And at that time, if moving on to a new piece of hardware is there, then that will be our next promise.”
Final Fantasy XIV was launched on PC way back in September 2010 to disastrous reviews, including Strategy Informer’s 4.5/10 score.