No development studio has come in and wowed him yet, as Rhianna’s father is a ”gamer himself so he has an idea what he’d like to see,” she said; unsure if she’d take over.
The original Discworld released back in 1995 on PC, PlayStation and SEGA Saturn (remember that thing?) with a sequel in 1997 called Discworld 2: Missing Presumed…!?
The last entry was Discworld Noir in 2000. Terry Pratchett and his daughter Rhianna are keen for another but, as she describes in her interview with Digital Spy, they’re both waiting for the right studio and pitch.
”The original games I remember them very fondly. Every now and again, dad gets approached about a game,” Rhianna said. ”Dad is a gamer himself so he has an idea what he’d like to see, and we’ve just not got the right developer with the right pitch come knocking yet.”
”I think dad is waiting to be impressed by developers. I think there’s a lot of potential there, and I know people have a lot of fond memories of all three Discworld games.” There is hope for another Discworld as the likes of Kickstarter have risen giving the adventure genre a fresh chance to be heard again.
”Now you’ve got the reinvigoration of adventure games with things like Kickstarter, I think players are becoming more interested in that genre again,” she continued. ”You never know what’s out there; if the right developer, the right pitch came knocking, then I think it’d be something dad and myself would be interested in.”
Rhianna also dismisses claims she’ll be taking over the Discworld novels saying they’re ”sacred” to her father and so isn’t sure they ”will ever be” in her future. Rhianna Pratchett’s work with Crystal Dynamics’ original reboot of Tomb Raider has been critically lauded, and Mirror’s Edge 2 is also in development as an open-world sequel.