These ‘godlike’ individuals can wield the mighty powers of the game itself to shape stories, scenarios and challenges on-the-fly, for ”always unique, always dynamic” player combat.
The Zeus concept works across all multiplayer modes, says Bohemia, with the most distinctive being the new ‘Zeus Game Master’ type, which gives enormous freedom.
”Improvisation is the ultimate key to success in Arma 3 Zeus. Inspired by popular tabletop games such as ‘Dungeons & Dragons’, a limited number of players can assume the role of Game Master, and influence the multiplayer experience of those with boots on the ground,” describes the announcement.
”Watching the battlefield from a bird’s-eye view, wielding an intuitive real-time editor, Zeus can create, manipulate or expand mission content to generate new stories and a flow of challenges. The result is incredibly dynamic, unscripted combat gameplay - and multiplayer sessions which are filled with unexpected, challenging, and creative events.”
Bohemia will be hosting an ‘Arma 3 Zeus Gameplay Reveal’ livestream this weekend, February 15th at 17:00 UTC.
”The best thing about Arma 3 Zeus is how naturally it fits within the game. Dynamic combat, massive islands, and editing features - it was all there. But now we’ve added an interface which gives players full control over the multiplayer experience,” said Zeus’ Design Lead Karel Moricky.
”The Zeus system is pretty modular too, so community creators can easily use it in their missions. Or take it apart and turn into something completely different. There are no rules, only those you make yourself.”
For more about Arma 3’s Zeus DLC visit the official website.