The overall theme they’re going for is ”dark, yet not too terribly graphic.” They hope there won’t be an epidemic of player-built ”stone genetalia.” That’s right, it’s a concern.
That ties in with the feature of player-built structures and how the Virginia-based developer City State Entertainment would love to give huge creative freedom to players.
”We want to allow players to be ultra creative with their building designs, without having the countryside littered with wood and stone genetalia. Some of you might love to create a giant phallus home in which to mount your battle trophies… For others, that oversized penis-like thing kinda breaks immersion,” answered Renee.
”This issue will require a lot of thought and careful planning! Truth is, to allow the level of creativity we desire, over-sized replicas of organs may not be avoidable, we shall see.”
The actual name of the MMO is unlikely to be revealed until they launch a new website for their Camelot Unchained project, which succeeded on Kickstarter with $2,232,933 from 14,873 backers on May 2nd, 2013.
The studio isn’t set on what age rating they are aiming for at this time. ”While Mark would prefer a darker feel and a more serious rating for the game, we have to consider our fans in some European countries. As a result, we will be dark, yet not too terribly graphic,” they said. Thanks a lot Germany.
Check out the latest Piecing the Veil Q&A to learn more. Alpha testing for Camelot Unchained is expect to start up in August this year as it is currently limited to internal testing for now with ‘semi-secret’ soft launch invites.