The space faring Elite: Dangerous is now at Beta 3.9 thanks to the latest patch release from developer Frontier, and there’s a massive list of changes and new content to trawl through on the official forums.
There’s new missions, mission branching, permits and more permits, custom Earth and Mars, and a gas giant’s worth of stability fixes and other tweaks. No offline ‘fix’ though, sorry.
That massive list of 3.9 changes is available right here. Of course you’re not going to enjoy it as much as a certain someone is. Elite: Dangerous releases on PC December 16th.
Beta 3.9 New Content
- Permits needed to access systems within excluded regions or specific systems requireing permits (like Sol)
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Missions can give permits as rewards
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Mission branching added
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Major faction missions added
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Added many new mission templates
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System states generate USSs and missions
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Multiple user voice comms support added
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Rare goods added
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Fixed event scenarios added
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Added imperial starport variants
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Add custom Earth and Mars to Sol
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Trade Route data for the current system is provided for free upon connecting to the Station Services
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Charge player for non-local trade route data, and ensure the galaxy map updates when it changes
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Dormant fines/bounty support added
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Major faction (Imperial and Federation) missions added
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Permits for systems and regions added
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Added support for the free-track protocol in addition to TrackIR. This will allow FaceTrackNoIR to work with the game without any additional setup
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Support for starports in supercruise added
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Can drop cannisters that aren’t marked as stolen
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More variety for USSs added