Feel like a big shot leading a civilization to supremacy? Indie Crytivo Games from San Diego, California has announced The Universim where we’ll be playing god to a race of people from the Stone Age and beyond.
We’ll push through the modern age and eventually take to the stars with our chosen people, as we direct their progress and punish their missteps. Crytivo is asking for $320k.
There are 26 days left to go and it’s already backed with over $65.5k from almost 2,900 backers. The Universim is also on Steam Greenlight for a hopeful release one day.
While we don’t directly control the people in The Universim we do direct their progress and technological advancement by making certain decisions on their behalf, and even encouraging or discouraging peace and war. Our civilization dynamically grows and spreads across their world consuming resources.
When they’re ready to start reaching out into space we decide when and where they’ll attempt to establish colonies, and how they go about doing it. The Universim is full of dynamic events and even has a special news ticker system that would grow overtime as people submit their own news items.
”Buildings and society will evolve as you progress from era to era; certain special buildings will become available once you research a particular technology. Buildings will begin to spring up around what we call The Epicenter, the central heart of every city in the game. You can place an Epicenter in any feasible region on the planet that supports cities, and buildings will begin developing around it as your population grows,” blurbs the Kickstarter campaign.
”In The Universim, resources play a major role in the game; they govern the integrity and growth of your civilization. Resources can be used in various ways: to create new technologies, to expand your empire, to research exciting or life-saving inventions, and to help your civilization’s advancement through the ages.”
”This is what makes intergalactic exploration so much more important in the space-age!”
Crytivo Games are asking for $320k to successfully fund their campaign, with stretch goals optimistically aiming for a multiplayer mode at $900k, but there are plenty on the way like an in-game building editor at $400k.
Check out The Universim Kickstarter campaign for more. An official website is also available.