Team Junkfish has announced that its procedurally-generated horror game Monstrum will move out of Steam Early Access and into full release on May 20, at which point it will also receive a final update.
Set on board an abandoned tanker at sea, Monstrum sets players loose in a labyrinth of randomly generated corridors, cabins and engine rooms, and then flings three unique monster types at them in the hope of enducing a fatal cardiac arrest.
Yeah, I know, first-person horror games are kind of ten-a-penny at the moment, but Monstrum handles the scares particularly well. It’s a bit like being stalked by a Big Daddy from Bioshock, only instead of plasmid magic and double-barrelled shotguns, you’re armed with a glowstick.
”We’re really excited to be launching Monstrum fully next week!” writes director Jaime Cross. “It’s been a lot of hard sailing from the initial Early Access release in January until this point, so we’re delighted to navigate our way here. I’m all out of bad puns, but it’s been genuinely amazing to see all these people playing Monstrum so far, how they take to it, and making it better thanks to their input. Watching videos and seeing fanart from people all across the world has really made the whole thing worthwhile, so we hope that they like the new additions we’re adding into the final version.”
Those additions include “new decorative wall content”, updated starting rooms with improved prompts and layouts, some visual improvements to rooms and containers on the ship, and various tweaks to the game’s models. Finally, in a strong contender for the week’s best patch note, we’ll get “improved fuel hose interaction”.
There are also a number of bug-fixes and other minor changes. You can find a list of patch notes here. When it drops later this week, Monstrum will be available for £11.99/€14.99/$17.99 – currently it’s slightly cheaper at £9.99/€12.49/$14.99.