The second instalment of ‘irresponsible misanthrope’ wizards adventuring together has arrived with Magicka 2 out today. The robed spell-flingers return in both single-player and co-op beam-crossing action.
All game modes in Magicka 2 support up to 4-player co-op with friendly fire always on for ”hilarious disasters”. The new artifacts system will change-up the game rules every time.
These act as switches and alter the rules for gameplay so no replay need be the same again. Up to five elements can be combined for the ultimate spell arsenal and range from destruction to healing and buffs.
Once again Wizards travel Midgård to rid it of evil after the disastrous Wizard Wars almost completely wiped out the robed population altogether, ”with the few that do remain having either gone mad or extremely hostile toward all others.”
”For so many of our fans, Paradox and Magicka are practically synonymous,” said Fredrik Wester, CEO of Paradox Interactive, not a vampire.
“Which is strange, because the two words don’t mean the same thing at all, and our company is not populated by terrifying and irresponsible misanthropes who are constantly liquefying each other with fire-infused beams of pure death.”
“However, it is still a wonderful milestone for us all to share the next chapter of our best-selling series with the world, and to publish our first game on the PlayStation 4.”
”Magicka 2 is the perfect game to play together on the couch in front of a big screen, where you’re always within reach of the friend causing all of those friendly-fire ‘accidents.’”
Magicka 2 releases on PC today for $14.99.
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