Capcom launched the Beta for Street Fighter 5 last week, and it promptly fell flat on its face, with thousands of players complaining that they couldn’t sign in. After several abortive attempts to sort out the game’s servers, Capcom has decided to cancel the Beta for now, and come back to it once they’ve hammered it into shape.
”After three days of testing, while we were making progress and collecting valuable data,” the studio writes on the Capcom blog, ”we felt the majority of players were not having a good experience, and the best course of action would be to take the servers offline for extended maintenance. We will be postponing our first beta phase until we believe the experience is going to be a positive one for players.”
There are three planned phases for the game’s Beta, and Capcom stresses that since almost nobody actually got to play this one, it won’t count towards that number. So don’t worry if you pre-ordered the game, you’ll get you chance in the near future. To appease annoyed fans, Capcom’s even handing out some ”in-game incentives” for players that participated in the first beta test, and European and Asian players who got locked out of the Beta as the developers tried to get it working in North America.
Solid response from Capcom there, I think. This is why, for certain games, Beta access is actually a very valuable process. Just imagine if the servers had died on their arse at the actual launch.