Gears of War 4 may have avoided the mass shooter push of the holiday season by releasing in October, but that hasn't stopped the multiplayer aspect of the title from losing players at a steady pace. To combat this, there's a rather major multiplayer test taking place this weekend in a sure-fire attempt to ease the issue.
Originally completely against the idea due to the notion that keyboard/mouse will forever beat a controller, The Coalition decided to deny Windows 10 and Xbox One players from playing together competitively. Though still able to play the game's co-op features with each other, playing a general 4v4 bout between the two platforms wasn't allowed.
But with a large portion of the playerbase seemingly coming in for the campaign - and maybe horde mode - before presumably moving over to one of the year's many other AAA shooters, those still hanging around Gears of War 4 are likely to run into slower matchmaking and repeated plays.
You'll even be able to try out cross-platform play in the newest additions to the Gears of War 4 map roster.
So, in an attempt to fix this, The Coalition will be trialing the idea of finally uniting the platforms. Over the course of the weekend - starting today - you'll notice a new social playlist up on the matchmaking screen. Joining this will throw you in with or against players of the opposite platform with the devs then later deciding whether it's viable to have the two co-exist without jeopardizing the game's overall balance.
You'll gain over double the usual matchmaking experience points through the temporary playlist with Deathmatch, Dodgeball and King of the Hill highlighting the available modes.