A recent video by a fan site has PC fans upset, in which an unnamed Tom Clancy’s The Division staff member claims ”we do have to kind of keep it in check with the consoles; it would kind of be unfair just to push it so far away from them.” Ubisoft has completely refuted the idea that The Division is being held back by the console versions.
Ubisoft issued the following statement to gaming sites:
”It has come to our attention that a comment from one of our team members has been perceived by some members of the community to imply the PC version of The Division was ‘held back’ and this is simply not true. From the beginning, the PC version of The Division was developed from the ground up and we’re confident players will enjoy the game and the features this version has to offer. And the feedback from PC players who participated in the recent closed beta supports this.”
Recently, one of the real issues that gamers have had regarding The Division is that it seems to be extremely exploitable, with rampant cheating during the beta. The fact that the servers are client-side rather than internal Ubisoft servers concerns many players who feel this cheating will carry over to the launch.
Tom Clancy’s The Division had begun development in the summer of 2012, long before its E3 2013 debut. The game had suffered several delays, but is on target for its March 2016 launch.