The Sorcery! series covers the most niche of niches. It was a series of books from the 80s that blended choose-your-own-adventure storytelling with Dungeons and Dragons style roleplaying and combat. And now, in the year of our Lord two-thousand-and-sixteen, they’re being adapted to video game format.
Parts 1 and 2 hit Steam in February, and Part 3: The Seven Serpents will be coming in April. Part 3 promises a massive open world across two 3D maps, sending you on an open-ended adventure through two different time periods. There will be thousands of narrative-impacting choices, and you can freely rewind to see how those choices intertwine and affect one another.
Players can import their hero from previous instalments and enjoy the benefits of cross-platform cloud saves, allowing you to carry progress between PC and mobile editions of the adventure.
It’s kind of astounding that this series actually exists, yet I find myself strangely drawn to it. The series is brought to you by the same folks who gave us 80 Days, which garnered the most critical acclaim of any game you probably didn’t play back in 2014.
Steve Jackson’s Sorcery! Part 3: The Seven Serpents will hit Steam and the Humble Store April 5.
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