The new developer diary update for Cities: Skylines: Natural Disasters has been released and it gives plenty of details focusing on Tornadoes and Shelters. The new update for the city builder centers around natural disasters and emergency responses to them. Players must make sure their cities are fully prepared to mount a response to aid their populace.
How do you deal with a tornado running rampant through your city you may ask? the answer? by having Emergency shelters “There are two sizes of Shelters: small and large. Both have the same basic functionality. They receive electricity, goods and water and stockpile them so they can go for a while without getting any new shipments. When there are citizens in the Shelters, these stockpiles are used. When the disaster has passed, citizens can safely return to their homes. If some citizens lost their homes in the disaster, they will stay in the Shelter and try to find new housing in the city.” say the developers.
The way that the new disasters look and act within the game looks mighty impressive. While they certainly look cool the developers warn “Tornadoes will be picking up things along the way and destroying buildings it passes on. Cars, cows, things out in the open that are light enough for the Tornado winds to grab won’t be where you left them once it has passed. Tornadoes are large and can wreck a lot of havoc in a city. The severity of a Tornado is based on both the size of the column of air, and the time it spends on the city area (this is the currently unlocked map area, so if you are very lucky, it can miss the city). The most severe Tornado would be huge in diameter and stay on the map for a long time. Good thing that Shelters are almost indestructible, your citizens will need them!”
The new DLC will also bring other content to the game and should be arriving on Steam shortly as well as containing Steam workshop support for the modding community.