Just about everyone is talking about Cuphead at the minute. Whether you cringe upon hearing the comparisons or not, its difficulty curve and focus on boss battles have many saying it's the 'Dark Souls' of side-scrollers.
Whatever the case, the biggest achievement of Cuphead isn't its punishing ways, addictive gameplay, or attractive price-point, but its meticulously recreated 1930s aesthetic.
Even going so far as to replicate the iconic sound of early moving pictures, Cuphead is built around the idea of looking like a pre-World War II cartoon. Regardless, it's also built to run at modern-day resolutions on sophisticated screen technology. But one player used recent technology to downsample the title so that it could be played on something more comparable to the screens available back then.
Cuphead Cheats And Unlocks - Filters, Expert Mode, And Unlimited Coins/Super
Cuphead impressed up so quickly that it slipped into our Best of Indie list upon release
Well... as far as he possibly could. Though Cuphead is designed to showcase early Technicolour cartoons played on something like a drive-in movie theatre screen or similar projection system, YouTuber LazyGameReviews used an HDMI-to-RF converter to run the game on a black and white TV from the 80s. Surely someone will have something older on hand in time, but this one captures most of the magic already.
Though colour TVs were available in the 1950s, they didn't really become popular until major stations began a transition to colour broadcasting closer to the 70s. Seeing an apparently 1980s TV lack colour is interesting, but it only heightens the chance that someone will find an older colour tube sitting around somewhere for further demos. Widescreen is for chumps.