Grabbing up to 160,000 views through its first day on the official channel, the announcement of vampires finally arriving within The Sims 4 seems to have gained the expected attention.
Originally added through one of the early expansions to The Sims 2, vampires have since become a staple of the franchise. Though The Sims as a whole has benefited from other supernatural beings like werewolves, aliens and plant-people, vampires tend to have the highest regard across the fanbase - likely due to their continued focus in other pop-culture corners.
Being re-introduced into The Sims 4 through <a href=""https://www.thesims.com/news/sims-4-vampires-announce>a smaller 'Game Pack' on January 24</a>, vampire Sims will become available through the standard Create-A-Sim tool with current blood-sucking beasts able to spread the affliction through their supernatural powers. Focusing their time on topping up their 'Plasma' levels, vampires within The Sims 4 can make use of the vitals of both other Sims and specific fruits before retiring to their coffin cots.
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Bursting into flames at the first sight of sunlight, you might want to bring up your vampire friends in the Forgotten Hallow - a new World included with the upcoming game pack. Furthermore, while vampires can re-produce, it won't be clear whether a child Sim has inherited the curse until they've reached puberty; by which time they'll earn access to their powers and cease ageing.
Dodging the need to be a full-blown expansion, The Sims 4: Vampires Game Pack is likely a welcome change to the full-price additions. Though players will likely want a wide selection of supernatural beings, game packs might allow players to be a little more selective of their paid-for features in the future.