Only further proving its worth over EA's attempt to reintroduce SimCity to the masses, Karoliina, the head designer on Cities: Skylines recently publishing a new blog detailing the transportation networks coming in yet another free update.
While there's no specific date outlined for this one just yet, typically features spoken of in length through the Paradox forums are fairly close to being implemented with another Dev Diary post planned in the next couple of weeks.
Coming from their work with the Cities in Motion franchise, Colossal likely felt right at home when they decided it was time to put what they've learned about public transport into a massive city builder like Cities: Skylines. Instead opting to talk about the changes to existing transport types rather than the new methods coming alongside the update, this dev blog is all about making the currently implemented features flow a little better.
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With trains, they would typically stop at every available station whether inside the city limits or not. Soon, you'll be able to specify which stations are for boarding and alighting in an effort to speed certain trips along. There's no word whether we'll see confused passengers once their train passes them by - but we can hope. Up on that, there's now even more flexibility to the path/road tool with visual aids and another to highlight traffic congestion along specific routes.
One forum user noted how some of these features seemingly stem from currently available mods - but a good idea should be rewarded. It isn't clear whether the original modders will receive credit, but it's a good QoL addition for those who shy away from third-party extras. While the above features will be free, the Mass Transit expansion is not.
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