It rarely matters whether a game is popular or not - if it lands on a PC, it's going to get modded one way or another.
PC gamers have tinkered with their toys for generations to craft an experience more personal to them, and a game like Total War: Warhammer only lent itself more to the cause with official support. So it’s only natural to wonder how modding would work in Total War: Warhammer 2. We took the question to the guy that could answer.
Speaking in a lengthy Interview with our own TJ Denzer from E3 2017, Mark Sinclair, the game’s lead designer, was quizzed as to what players of the original Total War: Warhammer can expect when it comes to legacy mods in the upcoming sequel. Essentially, they’ll work - but not without a little input from their original creator.
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“The way it will work”, explained Sinclair, “is that the mods that were created for the first Total War: Warhammer will be only for Warhammer. They are two different and separate games, so you can’t necessarily just use a Warhammer mod in Warhammer 2. That said, theoretically, we’ve made it possible to transfer a mod from Warhammer to Warhammer 2. There will have to be some work on the part of the modder to make sure it’s compatible, but ideally it should be relatively straightforward.”
That doesn’t sound so hard, right? While he didn’t delve into specifics, it’s unlikey a regular joe would understand, anyway. We can imagine those knee-deep in the modding scene will know what this will entail already - or would simply welcome the challenge.
Kudos to you, modders! Your legacy stands tall.