After the whole microtransaction controversy and subsequent U-turn by Electronic Arts, Star Wars Battlefront II is in dire strats in the public eye. People were not too happy with the idea of waiting hundreds of hours to play as the franchise's iconic heroes in a game they paid a lot of money for.
According to Reddit, EA tweaked the Hero costs enough so the average player can unlock all of them in about 24 hours of gameplay -- but left eveything else untouched.
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Player reports indicate that sinking all credits into Heroes allows you to unlock them relatively quickly, especially with the starter bonus credits given to newcomers. However, the actual reward rate has remained largely unchanged, leading to progression bottlenecks.
Although EA lowered the price of heroes and temporarily removed microtransactions from the game, they have not adjusted the cost of normal units and star cards. Since the game still gives out credits based on match time and not performance, players are still looking into several hours of grinding before upgrading any non-hero character or ability.
What do you think about this? Has EA's greed soured your interest on the latest Star Wars title? Let us know in the comments below.