The latest Assassin's Creed, Origins, is one of the best games in the series, which just goes to show that Ubisoft can manage great things when they don't try to rush these things in a yearly cycle. They've been quite steady with the patches and updates for the game, so here's the full up-to-date Patch Notes for Assassin's Creed Origins on PC!
Check out our review of Assassin's Creed Origins!
Is VMProtect Causing Performance Problems In Assassin's Creed Origins?
Patch 1.4.0 Update - March 06, 2018
PATCH SIZE
Xbox One: 3.6 GB PS4: 2.9 GB Steam: 0,7 GB Uplay PC: 3.2 GB
NEW FEATURES
- Added support for the “The Curse of the Pharaohs” expansion
- Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is. ;)
NEW GAME+
- Fixed an issue blocking the quest “Homecoming” from progressing when Hypatos is knocked down by a blunt weapon
DISCOVERY TOUR
- Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
- Fixed an issue that could limit the speed of a mount in all areas
THE HIDDEN ONES
- Removed the possibility of selling the Mysterious Papyrus at the Bureau
MAIN GAME
QUEST
- Fixed an issue preventing the “Kill Sefetu’s archers” objective from completing in the quest “All Eyes on Us”
- Fixed an issue preventing the player from giving the amulet to complete the quest “A Dream of Ashes”
- Fixed an issue with mounts appearing in the fight ring during the quest “Lady of Slaughter”
GAMEPLAY
- Improved enemies reactions to observing a Chain Assassination
- Added the possibility of parrying with the shield while carrying a torch
- Changed the description of the Hou Yi’s Bow to indicate that it has Poison on Hit ability instead of Instant Charging
- Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
- Fixed an issue preventing Camp Shetjeh from completing
- Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
- Fixed an issue with Phylakes that would stop spawning
- Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
- Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs
WORLD
- Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
- [PC] Fixed low-quality textures for low and very low texture details
- [PC] Fixed flickering artifacts on multi-monitor setup
- [PC] Fixed resolution option when using portrait mode
SYSTEM
- Improved overall stability of the game application
- [PC] Fixed an issue preventing the completion of the ”Seshem.eff Er Aat” tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
Patch 1.2.1 Update - January 30, 2018
PATCH SIZE:
- Xbox One: 2.6GB
- PS4: 2.5GB
- Uplay PC: 3GB
- Steam: 0.6GB
PATCH HIGHLIGHT:
Horde Mode: Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.
THE HIDDEN ONES
- Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
- Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
- Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
- Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
MAIN GAME
QUEST
- Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
- Fixed various issues where quest objectives would not properly update
- Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
- Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
- Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
- Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
- Fixed an issue preventing the playable character to interact with the Animus in the Present Day
ACTIVITIES
- Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
- Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her
GAMEPLAY
- Improved various playable character animations
- Fixed the caravan animals not following the playable character after being tamed
- Fixed an issue preventing animals from being tamed when in deep water
- Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
- Fixed an issue where the Unicamel could not be called by playable character
- Fixed an issue preventing berserked enemies from attacking tamed animals
- Fixed animals falling through world when using the Enhanced Predator Bow skill
- Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
- Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
- Fixed an issue with NPCs that could appear to swim on land
- Fixed various stuck issues for the playable character and NPCs
USER INTERFACE
- Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
- Fixed an issue with the Quest Log that could appear in Photo Mode
- Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
- Fixed an update issue in the Gear menu when using the Hide button
- Fixed the label overflow on the Hide button in the Gear menu in some languages
WORLD
- Fixed various issues with flying boats
- Fixed various NPC spawning issues
- Fixed various spots where player could go through collisions
GRAPHICS & AUDIO
- Fixed various visual issues occurring in HDR
SYSTEM
- [PC] Added Save Results button on Benchmark Results page
- Improve overall stability of the game application
- [PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4
Patch 1.2.0 Update - January 16, 2018
PATCH SIZE
- Xbox One: ~3GB
- PS4: ~3GB
- Uplay PC: ~2.6GB
- Steam: ~1.2GB
PATCH HIGHLIGHTS
- Added support for the upcoming “The Hidden Ones” expansion
- Added “Incoming Threat” quest to the game
- Updated items loot pool of the Heka Chest (more details in the “New Features” section)
NEW FEATURES
- Added a new quest to the world: “Incoming Threat”
- Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
- Added support for the “The Hidden Ones” expansion
- Added the possibility to sell-back outfits to the Weaver shops
- Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
- Added the option to toggle the visibility of inventory items on the Gear menu
QUEST
- Improved various cinematic transitions
- Increased the resistance of Khaliset to the Overpower Ultra ability
- Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
- Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
- Fixed various issues that might occur when skipping cinematics
- Fixed an issue causing the stash in the quest “The Mousetrap” to float
- Fixed an issue preventing the player from completing the quest “The Healer”
- Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
- Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
- Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
- Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”
ACTIVITIES
- Reduce the difficulty of Hippodrome races
-
Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
-
Fixed an issue where players were ranked incorrectly after completing a Hippodrome race
GAMEPLAY
- Improved the behavior of tamed animals
- Fixed various issues on how fire was applying damage to the playable character and NPCs
- Fixed an issue with the spawning of the playable character in the Haueris Nome
- Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
- Fixed the damage bonus applied by Master abilities, which was lower than designed
- Fixed an issue that could prevent the Chain Attack ability to work
- Fixed an issue that could prevent the Adrenaline ability to be triggered
- Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
- Fixed an issue allowing the inactive weapon to cause damage
- Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
- Fixed various situation where the playable character could remain stuck
- Fixed various issues with the animations of the playable character
- Fixed various issues with the spawning, the reactions, and the animations of NPCs
USER INTERFACE
- Added the leaderboard to the Horde Mode menu panel
- Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
- Fixed various issues with the World Map filters
- Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
- Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
- Fixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouse
- Fixed a mistranslation on a Papyrus puzzle when playing in Russian
- Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
- Fixed some discrepancies in the Quest Log
- Fixed various typos
- [Xbox One X] Fixed the user associated with the “Best Score” in the Arena leaderboard after having switched profile in the main menu
- [PC] Added a message telling players to restart their game after acquiring new downloadable contents
- [PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
- [PC] Fixed the Fast Travel action in the World Map
WORLD
- Fixed the models of the Level 10 gears
- Fixed an issue with Weaver shops selling the same outfit more than once
- Fixed an issue with cages that could open by themselves when they had a prisoner
- Fixed several areas where the playable character could go through collisions
GRAPHICS & AUDIO
- Balanced the audio volume level in different areas
- Fixed an issue when the playable character could continue to talk after dying
- Fixed various visual issues that could occur when transitioning from indoor to outdoor
- Fixed an issue with the intensity of the red when in HDR
SYSTEM
- Improve overall stability of the game application
- Fixed various infinite loadings and black screen hangs
- [PC] Fixed game freeze after minimizing all tabs in Windows 7
- [PC] Improved Performance Metrics graphs functionality
Patch 1.1.0 Update - 12th December, 2017
Ubisoft will be releasing Patch 1.1.0 for Assassin's Creed Origins across all platforms tomorrow, which adds a number of changes including improvements to game stability, balance changes, support for HDR display, added a Horde Mode to the Arena, a new “Nightmare” difficulty and more. Full changes can be found below:
Patch Sizes:</b>
- PS4: 3GB
- Xbox: 3GB
- PC: TBC
Patch Highlights</font>
- Added a new “Nightmare” difficulty mode
- Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level
- Please note: Enemy levels will only scale up to player level, they will not scale down
- Added a new “Horde Mode” to the Arena
- [PC] Added support for HDR display
System
- Improved general game stability
- Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
- Capped the number of Trinkets and Animal Goods to 999
- Fixed rare occurrence of world paused state due to a terrain node priority change
- [PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode
- [PC] Improved Performance Tools functionality
Graphics & Audio
- Improved texture streaming selection to allow for more high-resolution texture
- Increased the distance at which we display the higher quality fake geometry of Alexandria
- Improved the view distance of the Siwa temple
- Improved the level of details of the Hemon Mastaba location
- Improved the quality of the Photo Mode picture taken while playing with HDR enabled
- Fixed loading grid setups for tall palm tree fields to improve their view distance
- Fixed far shadow popping transition issue when updated during the time of day cycle
- Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
- Fixed a visual issue on bows when switching them while out of combat
- Fixed a visual issue with quivers
- Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”
- Fixed missing voice-over during various cinematics
- Fixed a sound issue when using Overpower on certain NPCs
- Fixed various repeating voice and sound effects
- Fixed an issue that could cause multiple music tracks to overlap
- Fixed multiple out of place audio lines in the Arena
- [Xbox One X] Increased the texture memory budget to allow for more usage of higher resolution texture
- [Xbox One X] Increased the terrain memory budget to reduce terrain popping when the camera rotates
- [Xbox One] Fixed some trees not using high-resolution texture
- [PC] Fixed white squares appearing in windowed mode on 4K monitor
- [PC] Fixed an issue with the Reset graphic option
World
- Fixed several areas in the world where the player could encounter collision issues
- Fixed various issues with the level of details of world objects, NPCs, and vehicles
Gameplay
- Improved NPCs reactions
- Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
- Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
- Fixed various issues preventing the “Game Progression” statistic to reach 100%
- Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
- Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
- Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
- Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
- Fixed an issue where Senu could pass through the world
- Fixed an issue that allowed thrown torches to inflict poison or bleed effect
- Fixed some loading issues while using Senu
- Fixed various issues with the spawning of NPCs
- Fixed various issues causing the player character to remain stuck
- Fixed various navigation and animation issues with the playable character
Quest
- Improved the navigation of the Rebels during the quest “A Rebel Alliance”
- Improved various cinematic transitions
- Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”
- Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”
- Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”
- Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”
- Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”
- Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”
- Fixed an issue causing Daily Quests from disappearing from the Quest Log
- Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"
- Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”
- Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
- Fixed an issue that could make the quest “Children of the Streets” impossible to complete
- Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”
- Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”
- Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest
- Fixed an issue that could cause Aya to spawn as Bayek
Activities
- Increased the number of Drachmas rewarded by Hippodrome tournaments
- Tweaked controls sensitivity in Hippodrome
- Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
- Fixed an issue that could prevent the use of bows in the Arena
User Interface
- Added Hood, Hair, and Beard customization options in the Gear menu
- Added an “Uncompleted Locations” filter to the World Map
- Added a “friends-only” pictures filter to the World Map
- Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
- Improved on-screen feedback with Friend Challenges in Arena
- Increased display time of the on-screen feedback when the playable character gets hit by an arrow
- Changed input button for the Compare Equipped action
- Fixed various icon issues in the World Map
- Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
- Fixed an issue with the quest objective of Trial of the Gods appearing below the world
- [PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration
- [PC] Enabled Eye Tracking by default
- [PC] Added “Quit to Desktop” option to the pause menu
- Ambush at Sea – The issue that caused for some save games to be corrupted was fixed and the mission is now available to players again
- Note: The mission should reappear on the map after a reboot of your system. Be sure to be connected to the online services while starting the game.
- Difficulty – Enemies of a lower leven than the playable character are now more challenging in Hard Mode.
- Beard/Hair Toggle
- Selected preference of beard/hair will remain saved now
- Added support for Keyboard and mouse controls
- Shift + Z – Hair
- Ctrl + Z - Beard
- Performance and Stability improvements on all platforms
- Improved performance and stability
- Fixed some infinite loading and black screen hang
- [PC] Fixed hardware performance metrics for Radeon R9 2xx series
- [PC] Fixed several Ultra HD monitor, multi-monitor mode, and multi GPU mode issues
- [PC] Fixed infinite saving occurring in Photo Mode when anti-aliasing option is Off
- Improved Sandstorm ending visual
- Fixed some level of detail issues in the world and for some NPCs
- Fixed an issue that could prevent the call mount whistle from playing
- Fixed an issue that could cause music tracks to overlap
- [PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets
- [PC] Fixed the functionality of the Field Of View option during the Benchmark session
- Improved appearance of the water in caves
- Removed some invisible collision in Siwa
- Fixed various issues with the spawning of boats
- Fixed a lighting issue in the Sunken Temple of Sarapeion
- Fixed some floating NPCs, floating rocks, and other floating objects
- Fixed various texturing issues
- The selected cheat option for Bayek’s hair and beard will now remain saved
- Improved various animations on the playable character
- Improved the navigation of the playable character
- Improved shield stance behavior while on vehicles or mounts
- Improved NPCs and animals reactions and navigation
- Improved Raging Axe’s boss fight behavior in Arena
- Improved spawning delay on loot bags when killing NPCs
- Improved shield charge behavior
- Improved Follow Road mode
- Revised fire damage taken by the playable character
- Revised poison propagation
- Made enemies of lower level than the player more challenging in Hard Mode
- Fixed some loading issues while using Senu
- Fixed some issues preventing the playable character from interacting with loot bags
- Fixed an issue that allowed thrown torches to inflict poison or bleed effect
- Fixed spear fight animation against some enemies
- Fixed an issue with loot bag spawning in shallow water
- Fixed an issue preventing crocodiles from being damaged while in water
- Fixed an issue with the activation of slow-motion
- Fixed various issues causing the playable character to be stuck
- Fixed some camera clipping issues
- Fixed some issues preventing bows to automatically sheathe
- Fixed an issue where counterweights could remain stuck on the ceiling in the Tomb of Sneferu
- Fixed an issue that could prevent Overpower Chain Throw from being used
- Fixed an issue that could prevent Chain Attack from dealing damage when a spear is equipped
- Fixed an issue that could prevent the player from interacting with the entrance of “Eesfet Oon-m’Aa Poo”
- Fixed issue preventing Senu’s perception range from being taken into account when loading a save game
- [PC] Fixed movement issues in Walk mode
- Improved various cinematic transitions
- Fixed an issue that could corrupt the playable character’s inventory after completing “Ambush at Sea” quest
- Fixed an issue that could prevent the player from completing quests after returning to the title screen
- Fixed various issues causing Quest objectives to disappear after desynchronization
- Fixed various issues with Flavius during ‘’The Final Weighing’’ quest
- Fixed an issue where the objective would not update during ‘’The Hungry River’’ quest
- Fixed an issue with Theodoros who could stay in midair during ‘’A Rebel Alliance’’ quest
- Fixed an issue where leader’s health could be restored during ‘’Plight of the Rebels’’ quest
- Fixed various issues with Pothinus’ elephant during ‘’Battle of the Nile’’ quest
- Fixed an issue with Hotephres’ ship being sunk in gameplay and cinematic during ‘’The Crocodile’s Scales’’ quest
- Fixed an issue where the Planetarium Tunnel could remain closed after performing a save/load action
- Fixed an issue where the “Wild Ride” quest would fail when getting on a chariot or a cart
- Fixed an issue where objectives in the ‘’The Flea of Cyrene’’ quest would not properly update after performing a leap of faith from the Apollo Temple
- Fixed various issues with the fight against the war elephant Herwennefer
- Fixed issues preventing the ancient tablets to be interacted with
- Fixed an issue which allowed the playable character to keep the “The Battle of the Nile” quest spear
- Fixed issue where Apollodorus could remain stuck in a wall during ‘’Egypt’s Medjay’’ quest
- Fixed dialogues that would sometime be missing from the cinematics of “Playing with Fire” quest
- Fixed an issue that could prevent Hypatos from attacking the playable character in the quest “Homecoming”
- Fixed an issue that could make Septimus invisible during “The Final Weighing” quest
- Fixed various issues with Thutmose during “Blood in the Water” quest
- Fixed an issue preventing the player from completing the quest “Fall of an Empire, Rise of Another” because he spawned as Bayek
- Improved the spawning of enemies in the Cyrene Arena
- Fixed an issue preventing the unlockables completed as Aya from carrying over to Bayek
- Fixed various issues causing the playable character to be pushed out of the chariot while in Hippodrome races
- Fixed an issue where the playable character could remain stuck in the Arena ‘’lobby’’
- The selected Map filter will now remain saved
- Added sound feedback when switching the editing modes during Photo Mode
- Added button mapping for petting Senu in the alternate control scheme
- mapped to specific keys
- Improved image resolution of crafting items
- Improved fire visual effects on animals
- Changed health gain visual feedback to display in green when hitting enemies
- Fixed Senu’s marked location for the Tomb of Khufu
- Fixed various issues with icons in the Map
- Fixed an issue where the Photo Mode HUD could not appear
- Fixed HUD modules that stayed hidden changing HUD Preset to ‘Show All’
- Fixed the suggested level of some quests
- for some their owners
- Fixed multiple typos in the menus
- [PC] Added mouse support for rotating the character in the Gear menu
- [PC] Added mouse and keyboard support to toggle Bayek’s hair and beard in Gear menu
- Hide Arena HUD while in Photo Mode
- [PC] Allowed triggering Call Mount and Animus Pulse on button Press when they are
Patch 1.0.5 Update - 22nd November, 2017
The latest patch for Assassin's Creed Origins is up now a little after the console version, and offers such niceties as a Beard Toggle Keyboard Shortcut, improved Sandstorms, a patch for the fight against the elephant, and fixing the entrance to Eesfet Oon-m’Aa Poo. Be warned though, some players are reporting some LoD problems after installing it.
Now for the Changelog:
Patch Highlights
System
Graphics & Audio
World
Gameplay
</ul>
Quests
Activities
User Interface