Sonic Mania, even during its announcement, was already considered the saving grace of the troubled franchise. While the rate at which the games are churned out wouldn't typically have anyone question its remaining lifespan, the ratings of each entry very often paled in comparison to its debut years in the 90s.
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Known to cuddle up to Sonic, Chris reviewed Sonic Mania as 'Excellent'. Read here.
But Mania was different. Despite Sega trying time and again to replicate the feel of a classic 2D Sonic title, Mania signified a shift. They'd enlisted the help of Christian Whitehead - a popular member of the Sonic fanbase who proved, though fan-games and official ports, that he understood what made the franchise great in the first place and how to replicate that success. And he did. Sonic Mania received critical acclaim; but its PC version still needs a few tweaks here and there. Behold patch notes!
Sonic Mania Patch Notes - Patch Release 1.03.0919
A quick-fire update that adds Simplified Chinese, Traditional Chinese and Korean localisation support. It doesn't say more than that, but someone seems to think it has fixed a Tails glitch in Flying Battery Zone; so who knows what else it did in secret.
Changelog:
- Added the Simplified Chinese, Traditional Chinese and Korean localization support
- (Unconfimred) Fixed a Tails-related glitch in Flying Battery Zone
Sonic Mania Patch Notes - Patch Release 1.03.0831
The first real patch since fixing the game's inability to be launched in offline mode, there isn't too much to say here. With no official changelog to cite from, the Steam discussion page merely states that it fixes "some other bugs". Thanks, guys!
Changelog:
- Fixed 'Soft Lock' issue in No Save mode
- occurred if beating Titanic Monarch Zone 2 with all Chaos Emeralds.
- Fixed some other bugs
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