Warhammer: Vermintide 2 is now available, and Fatshark are releasing a steady stream of Patch Notes for their fantasy action co-op title.
Here's the latest Warhammer: Vermintide 2 Patch Notes, which we will be keeping you informed about over the coming weeks and months as more patches are released.
Previous Warhammer: Vermintide 2 Patch Notes - Patch 1.04 Released
Check out our Warhammer: Vermintide 2 Grimoire and Tome Locations Guide!
Warhammer: Vermintide 2 Patch 1.04.1
Fatshark has told us that this patch is mainly to address some of the balance issues that arrived with Patch 1.04 a few days ago. There's also a couple of crashes that have been fixed. Here's what Fatshark said about Patch 1.04.1:
We realized that we've made a few mistakes in balancing the spawns on Legend. One of the issues that we wanted to target was the lack of variety in our spawned roamers. That is, we usually ended up with large groups of Elites (Stormvermin, Maulers, Berzerkers, Plague Monks and Chaos Warriors) with too little variety.
However, the changes we introduced in our previous patch, weighting the spawns to smaller groups of roamers and capping number of Elites, left the levels feeling a bit deserted. Our eagerness to polish and balance your experience resulted in a rushed patch with too little internal testing. We are sorry. We will strive to do better in the future.
Here's the changelog:
Fixes / Tweaks:
- Fixed a crash for Sienna Unchained, when converting damage to Overcharge while standing in any kind of damaging liquid, most commonly Bile Troll vomit.
- Fixed a crash for when Kerillian’s Waystalker Career Skill had just been used, and she then jumped onto a ladder.
- Fixed a crash that could occur when switching cosmetics in the inventory.
- Garglechomp Hobblegob remains unchanged since 1.0.4.