The Sinking City is an upcoming detective adventure from Frogwares, a developer known to love its Lovecraftian themes. Having made a flurry of Sherlock Holmes titles in the past, many of which are praised for their clever implementation of detective work, Frogwares is perfectly in their element with The Sinking City, a game set in a new, original fictional world very heavily influenced by the works of cosmic horror penned by Lovecraft.
Frogware’s Community Manager Sergey Oganesyan answered a number of questions posted by fans following the game’s development in a video, with topics ranging from gameplay elements through lore to a projected release date. You can watch the full video below, but here are the main takeaways from Oganesyan’s answers.
The Sinking City is an open-world title that will feature a number of side-activities beyond the main quest chain, so it invites exploration. As a detective game, it will be filled with various items that players can interact with and then decide whether the information is relevant to the case at hand or not. Combat and inventory systems will be present in the game as well, and the developers aim for an average 30-40 hour runtime.
Lore-wise, the content of the game is created in a way to fit in with H.P. Lovecraft’s established canon. As Oganesyan highlighted, the author generally focused on overarching themes while keeping specific descriptions and events often vague. With regards to an estimated release date or pricing scheme, the developers have not decided on either yet, and more content is still being added to the game, however we know that The Sinking City will be released on PC, Xbox One and PlayStation 4.