Anno 1800 is all about building up imposing Industrial Age cities while making sure the needs of your citizens stay satisfied. Expansion, however, also plays a role in the game and mechanics such as Anno 1800 Royal Taxes are in place to make sure that players branch out.
Here’s what we know about Anno 1800 Royal Taxes and how to manage them.
How to Manage Royal Taxes?
<p>
Anno 1800 Royal Taxes are a somewhat hidden mechanic that only comes into play at specific points. You won’t notice it right away, since at the start of the game it’s simply not active.
Anno 1800 Royal Taxes seem to kick in when your city passes the 1000 citizens threshold in any given population tier. That means that you’ll only start to feel them when you surpass 1000 Farmers or 1000 Workers, for example.
Anno 1800 Royal Taxes apply to each tier and each city individually, being a mechanic to incentivize expansion and discourage players from spamming one population tier on an island. There doesn’t seem to be any notification to signal their appearance, but they are, eventually, reflected in the Balance drop-down menu at the top left of the screen.
The only way to manage Anno 1800 Royal Taxes is to make sure you expand to other islands and don’t set off planning a megacity that spans a single landmass. To some extent, the game forces you to do that anyway, given how your initial island won’t be able to grow all resources required by your citizens. At the same time, you could keep Royal Taxes in check by keeping your citizen numbers in each tier below or near 1000. That, however, might be a tad tricky to do, especially if your economy depends on a high number of workplaces requiring workers from a specific population tier.