Publisher 2K today announced the founding of Cloud Chamber, its newest development studio that has begun work on the next BioShock title which “will be in development for the next several years”.
Cloud Chamber is based in two locations, 2K’s San Francisco Bay Area headquarters in Novato, California and Montréal, Québec, and led by Kelley Gilmore, who worked for almost two decades for Firaxis on franchises like X-COM and Civilization and is the first woman to lead a development studio in the publisher’s history.
Cloud Chamber Developing New BioShock Game
“We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,”, said Kelley Gilmore, Global Studio Head at Cloud Chamber.
“Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”, she continued.
Ken Schachter will act as Cloud Chamber’s Studio Manager in Montréal. His experience has seen him working for companies such as Gameloft, Autodesk, founding independent developer Trapdoor and serving as General Manager for Zynga in Toronto.
No further details were given on the new BioShock game, which isn’t all that surprising given its early state. Nonetheless, knowing that the series will have a new entry in a couple of years is good news for fans.
You can learn more about Cloud Chamber on its website.