Publisher Paradox Interactive and developer Colossal Order today announced that Cities: Skylines has sold more than 12 million copies across all platforms since its launch in 2015. The city builder originally debuted on PC before arriving on Xbox One/PS4 in 2017 and Nintendo Switch in 2018.
Having launched with a solid sandbox offering, Cities: Skylines was expanded upon in the years following its release through a steady stream of post-launch content.
Players were treated to 13 expansions, more than 10 radio stations, and other goodies, the latest of which became available earlier this year.
The game has also managed to attract and sustain an active modding scene which further helped keep things interesting.
“We are grateful for how active is Cities: Skylines community is, and we’re overjoyed to see them sharing their passion for city-building games with us,” said Colossal Order CEO Mariina Hallikainen. “It’s been a dream come true seeing the game resonate with so many players during all these years. We keep listening to the feedback we receive and we are committed to working hard to bring even more joy to our fans in the future.”
You’ll find a video celebrating the milestone and briefly highlighting some of the game’s features below.
Late last year, publisher and developer Fast Travel Games revealed that it had licensed the IP from Paradox Interactive and was working on bringing the Cities: Skylines experience to VR.
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