Crusader Kings 3’s Update 1.5 will shake up Paradox’s grand strategy title quite significantly through a mixture of major and minor changes. The latest developer diary delves into a handful of the latter, which will see the Carantanian culture returning alongside a number of India map tweaks.
A fan-favorite from the previous entry in the series, CK3’s Carantanian culture “is quite extensive on game start and covers most of south-eastern Bavaria,” according to the developer.
“From a historical point of view, the culture is of a west slavic origin, but as they got cut off from their ancestral brethren in the Carpathian Basin, they became gradually closer to the south slavic peoples. We represent this by Carantanian having a West Slavic Heritage, but speaking a South Slavic Language,” developer diary 67 reads.
With the upcoming culture rework, India is in line to receive a series of tweaks that should make its portion of the map more interesting. Crusader Kings III inherited its predecessor’s setup in the region which “was in some ways not entirely appropriate for our era,” according to Paradox.
To this extent, players will find, once Crusader Kings III’s Update 1.5 lands, a handful of new cultures, slight changes for some of the old ones alongside “a great number of potential culture names for when the large starting cultures diverge.”
The Hindustandi and Rajput cultures will be broken up into several smaller ones. The former remains accessible when an Iranian or Turkic culture hybridizes with one of its north Indian counterparts.
“The core part of the culture covers the Gangetic plain, and is now known as Kannauji after the Imperial city of Kannauj (Kanyakubja) which was the main prize of the region and often gave its name to it,” reads the developer diary.
“Starting in the central parts of India the newly added Gond culture has been carved out of areas that were previously Hindustani, Marathi or Oriya. In 1066 most Gond counties are under the control of the Cedi kingdom and many of these counties are now also tribal at start. This culture covers a region that was in an odd place in the old setup, at the border of several cultures but not quite belonging to either of them.”
The Malwa plateau and “some of the adjacent regions that were previously considered Hindustani” will be inhabited my the Malvi culture, which shares the Gurjar language with its Rajasthani and Gujarati peers. CK3’s Rajput culture will be renamed to Rajasthani while Assamese will be known as Kamrupi.
Some of India’s baronies “have been renamed and reorganized into new counties, and a number of new vassals have been scripted in, especially for the 1066 start,” in an effort to make the titles more suited for Crusader Kings III’s start dates.
This should translate to “more starting characters, both independent and vassals,” as well as see most kings not going past their domain limit at game start.
You can read more about the changes in the developer diary linked above and catch up on what Update 1.5 and the Royal Court expansion will bring to Crusader Kings III in our preview from earlier in May.
Keep updated on the latest PC Gaming news by following GameWatcher on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord.