Cyberpunk 2077 will take players to and through the sprawling Night City when it arrives next year, letting them revel in all its decadent high tech wonders but also face its harsh, lawless underbelly.
It, seemingly, won’t do that in just any way, as developer CD Projekt Red confirmed that instead of artificially blocking sections of it, all of Night City will be accessible from the very start of Cyberpunk 2077.
Cyberpunk 2077 Night City
“We’re not going to have this locked, invisible wall where you can’t go past it because we show a message on the screen saying you must go back. It doesn’t make sense, right? It’s like I just crossed the street, what’s the issue? So we won’t have anything like that.”, CD Projekt Red’s Alvin Liu told Wccftech.
“We are an RPG after all and that’s one of the implications of an RPG, you want to do progression. But like in The Witcher 3, you could always just run to Novigrad, you could have skipped the Baron quest, you could even go to Skellige if you managed to get enough money to pay for the boat. That freedom in an open world is pretty awesome and I think Cyberpunk 2077 is going to be very similar. “, he continued.
While Cyberpunk 2077 won’t artificially block sections of Night City from players, higher level enemies might make navigating specific areas difficult. As large as Night City is, players will also be able to explore outside areas in the upcoming RPG. Developer CD Projekt Red has also confirmed that its only focus for launch is single-player.
Cyberpunk 2077 is scheduled to launch on April 16, 2020 on PC, Xbox One, and PS4.