Diablo 2: Resurrected will benefit from a bigger shared stash size than initially planned, while characters will no longer be vulnerable to damage during loading screens. These are just two quality of life changes that Blizzard will introduce following the upcoming remaster’s April technical test.
Diablo 2: Resurrected will also launch with a feature that allows players to toggle on or off the names of items dropped on the ground. Additionally, the tooltip for comparing items has received a similar treatment.
“After careful deliberation, the Shared Stash will now have three tabs, rather than just one. Many players felt one tab wasn’t enough,” reads a post on the developer’s website.
“When it comes to a player’s personal storage chest, we understand it’s serious business. This change will enable players to better organize their loot across three tabs (100 slots each) of storage space and store many more items.”
Blizzard has also noted that “characters will no longer spawn in a hostile place until the game is fully loaded,” which also removes the possibility of getting attacked and taking damage while you’re waiting for the loading screen to go away. Loading times should also be improved, according to the developer.
Player feedback following Diablo 2: Resurrected’s April technical test has also led to the addition of an in-game clock, clearer icons for gems, scrolls, and weapons that should also make it easy to differentiate between their different types, and more. You can check out the full list in the post linked above.
Diablo 2: Resurrected is due out on September 23.
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